CLEAR RULES. A CONFIDENT FIRST HAND.
Deal Along.
Read the step. Watch it happen. Bring the game to your own table.
Before you deal · 2–13 players
Four cards each; 13 seats use the full 52-card deck. No marker, burn or replacement cards.
Use a 52-card pack without printed jokers. Pick a dealer, seat everyone and read the deck note below. Use practice counters. This version supports 2–13 players. The deck note reserves any extra indicators or replacements. Smaller groups generally move faster.
Agree the opening contribution, limits and tie rules before the first hand. Use practice counters while learning.
This guide’s sequence convention: A-2-3 highest, then A-K-Q. Some tables reverse these two. For wilds, rank aces high when identifying a highest or lowest printed card. Natural and wild-assisted equal hands have no automatic priority.
0 steps acknowledged · your place is saved
STEP 1 / AT YOUR TABLE
Deal four cards each.
- Collect the agreed opening contribution (boot) from everyone.
- Shuffle and offer a cut.
- Deal clockwise one at a time until everyone has four private cards.
- Ask everyone to look and choose.
Explain more
Shuffle first. Deal one card to each person in turn, then go round again. At 13 seats there are no undealt cards. Do not burn cards or add a marker.
Learn Teen Patti14-second walkthrough · example cards · replay whenever you like
Documented house rules, February 2014 ↗ · Practice demonstrations use example cards. Follow the stated rules for your real hand.